![]() If any of you fine folk may have a solution I would be most grateful. I'm on Marwell Manor but had the same problem on Ravensport. ![]() In FS17 I had this problem when the Bank of Hagenstaadt mod was enabled and disabling it fixed the problem, but I have nothing like that in my FS19 mod folder (basically every mod enabled is from Giants' modhub). The file I am editing is My Games>FarmingSimulator2019>savegame1>careersavegame.xml>statistics>money. I open the game and choose the savegame I want to play and on the launch screen (where I pick the savegame I want to play) it shows 20,000 pounds/euros/dollars i.e the figure I had changed, but when I actually get in to the game the XML change has been ignored and I have exactly the same as before I edited the XML file, i.e 15,000 pounds/euros/dollars. ![]() If you think your user generated content or parts of it are on ModHub without your consent, please contact us. We are not responsible for these user generated contents or any damage they may cause to your game. But for this example lets say I had 15,000 pounds/dollars/euros and I edited the savegame.xml file to give me 20,0000 pounds/euros/dollars. All user generated contents on ModHub are properties of their respective creators. I have twice now tried to edit my money in the FS19 XML files (once to reduce and on a different savegame once to increase).
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